Z
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Z

"Z" is a real-time strategy game that has completely revised all the rules and foundations of the genre. Absolutely bloodless, but about war. Without construction, but with factories. With a complete lack of money, minerals and everything related to the economy, but with a wild hunger for the main resource. How is all this possible? Take a sip of rocket fuel from an aluminum can, turn on some heavier music - and everything will fall into place!

The game is absolutely bloodless. No, this does not mean at all that no one will die! It’s just that there are no people in the game and no living creatures at all, except perhaps the crocodile lizards of the local fauna, but they don’t count. All your soldiers are robots, and that's great! But these robots, and especially some of them, are so charismatic and sometimes so similar to us... but more on that later.

First of all, this is a strategy where there are units and the classic “rubber frame”. The mobile part of our army is represented only by infantry and equipment, no aircraft or ships, but believe me, this is more than enough to break your head. The thought that there are few types of units will never occur to you! The stationary part is the factories, guns and the Fort. We can only build cannons from all this, factories need to be captured, and the fort needs to be defended. Everything seems simple, but until you remember the main resource - time. And really, what could be more important on the battlefield? Certainly not oil and spice.

Each battlefield is divided into sectors, many of which contain vital plants and factories. With the capture of a symbolic flag in a sector, the plant, as well as the territory adjacent to it, comes under your control. With the acquisition of new sectors, the production time of units and guns decreases, however, the area that needs to be defended also expands. By the way, each plant can produce only “core products”, fortunately there are only two types of factories - infantry and tank, so you won’t get confused. The only exception is the fort, which builds everything, but it is usually the furthest from the front line.

The entire gameplay of the game is “real-time chess”. True, it is impossible to calculate all moves with a probability of 100% or at least 50%: unlike other strategies, your valiant players can either hit the enemy or miss. Or the driver sticks his head out of the hatch in battle - and... the enemy, jubilant, accepts a brand new tank as a gift! Moreover, any infantryman can climb into it, and the effectiveness of the new unit will be determined by the IQ of the new driver, and it (IQ), by the way, is present in this game. In general, the soldiers will delight you more than once with their skillful use of found grenades, maneuvering and... panicked cries for help! The game is difficult. And it will often force you to seriously strain the synapses of your brain. You will need reaction speed, thoughtful decisions, tactical planning and, of course, luck! Very often everything will be decided by a lucky chance!

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  1. avatar

    kittytoe

    - 02-03-2021 14:29:07
    Wow Z! That's incredible game, i will play it later...